For fast moving or multiple weak targets, use Heavy Missiles. You naturally cannot hope to achieve even a 20% accuracy on fast moving agile targets, let alone one that keeps firing back. Attacking a single large, heavily armoured re-entry pod would ask that you use all your missiles in reducing its functional integrity (health), but what if more show up? This of course, depends on how desperate your situation is. Seasoned pilots will learn to launch just one or two volleys before settling down to use the main gun to finish the job. Step Two - The Attack Many pilots will find their missile bays empty far too early in the battle (within five seconds). By closing distance quickly, you also narrow the margin of error for your leading reticle, thus increasing your hit percentage at the same time, you will overshoot much of the weapon fire coming your way. You try not to run straight into the target since most enemies will have their targeting gear adapted for ranging their weapons straight ahead. The Fighter is the obvious choice since it packs Heavy Missiles that can weaken the target to allow it to be killed later with the main gun, plus it will damage any other enemies you have around.Īpproach at a high speed oblique angle. However, in most case, you will be using Fighter mode to launch the initial thrust. If you are surrounded by hilly or mountainous terrain, then you may opt to approach using Gerwalk or (shudder) Battloid. You need to gauge where your target is, and where you are. Step One - The Approach The first thing you need to do when you encounter hostile units is how do you approach them without getting hit? Since the Valkerie has so little armour to begin with, you will need to conserve your armour for the encounters that almost require you to be bathed in blood. Take note, and survive long enough to seize a woman and have her bear your children in the Occupied Territories after the war. Some other collorary concepts from other sources will also come into play. Engage and evade is a simple tactic, but one that involves many steps. Agility is its key to survival if you try to slug it out with front line shock units, you may want to wait for a Destroid game (if there is one at all). The Valkerie Veritech fighter is designed to engage and evade enemy units. It can't take too much damage before it blows up into alloy kibble. First off, you should know that while a Valkerie Veritech may be a line unit, it is an aerospace line unit. So you want to know what modes can do what, don't you? I bet you're aiming you can pit a Veritech up against any number of other mecha out there (Heavy Gear, Armored Core, Power DOLLS, Battletech, etc.) and come out on top? Well, not with that attitude, boy-o. Turns like Michelle Kwan skating on regurgitated monkey brains.But first off, a refresher course on each mode's strengths and weaknesses: We will also cover the various Valkerie Veritech models and their limitations in this game. But if you want to know the specific strengths and weaknesses, you will need to finish Advanced Training. Advanced Training - Veritech Advanced Tactics and Training 701 By now, you know each mode of the Veritech has its uses.
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